Enum CharacterAnimationState
Namespace: DiceRolling.Characters
Assembly: dice-rolling.dll
Defines the possible animation states for a character model.
public enum CharacterAnimationState
Fields
Idle = 0
Attack = 1
Hit = 2
Die = 3
Namespace: DiceRolling.Characters
Assembly: dice-rolling.dll
Defines the possible animation states for a character model.
public enum CharacterAnimationState
Idle = 0
Attack = 1
Hit = 2
Die = 3
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