Namespace DiceRolling.Controllers
Classes
Gerencia a declaração de ações dos personagens durante a batalha.
Executa comandos de alto nível durante a batalha.
Gerencia as condições de vitória, derrota e recompensas da batalha.
Gerencia as ações realizadas após o término da batalha.
Gerencia a fila de iniciativa dos personagens durante a batalha.
Gerencia o fluxo de rounds da batalha.
Gerencia a resolução dos turnos dos personagens durante a batalha.
Enums
Delegates
BattleEvents.ActionPerformedEventHandler
BattleEvents.ActionsDeclaredEventHandler
BattleEvents.BattleEndedEventHandler
BattleEvents.BattlePausedEventHandler
BattleEvents.BattleResultCheckedEventHandler
BattleEvents.BattleResumedEventHandler
BattleEvents.BattleStartedEventHandler
BattleEvents.CharacterAddedToQueueEventHandler
BattleEvents.CharacterInitiativeModifiedEventHandler
BattleEvents.CharacterMovedToEndOfQueueEventHandler
BattleEvents.CharacterRemovedFromQueueEventHandler
BattleEvents.CharactersPositionedEventHandler
BattleEvents.CheckNextRoundEventHandler
BattleEvents.CheckNextTurnEventHandler
BattleEvents.EnemiesGeneratedEventHandler
BattleEvents.EnemyActionDeclaredEventHandler
BattleEvents.GameOverEventHandler
BattleEvents.InitiativeQueueSetupEventHandler
BattleEvents.PlayerActionCancelledEventHandler
BattleEvents.PlayerActionDeclaredEventHandler
BattleEvents.PlayerEnergyRolledEventHandler
BattleEvents.PlayerTargetSelectedEventHandler
BattleEvents.RewardsDistributedEventHandler
BattleEvents.RoundEndedEventHandler
BattleEvents.RoundStartedEventHandler
BattleEvents.SceneTransitionedEventHandler
BattleEvents.TransitionedToRoundsEventHandler
BattleEvents.TurnEndedEventHandler