Class GridService
Namespace: DiceRolling.Services
Assembly: dice-rolling.dll
public class GridService
Inheritance
Inherited Members
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Properties
Instance
public static GridService Instance { get; }
Property Value
Methods
AssignCharactersToGrid(GridType)
public static void AssignCharactersToGrid(GridType grid)
Parameters
grid GridType
CreateCellType(int, int, int, int, string)
public static GridCellType CreateCellType(int value, int row, int column, int columns, string prefix = "")
Parameters
value int
row int
column int
columns int
prefix string
Returns
GetCellIndex(int, int, int)
public static int GetCellIndex(int row, int column, int columns)
Parameters
row int
column int
columns int
Returns
GetGridCell(Array<GridCellType?>?, int, int, int)
public static GridCellType? GetGridCell(Array\<GridCellType?>? cells, int row, int column, int columns)
Parameters
cells Array<GridCellType?>?
row int
column int
columns int
Returns
ResizeGridCells(Array<GridCellType?>?, int, int, string)
public static void ResizeGridCells(Array\<GridCellType?>? cells, int rows, int columns, string prefix = "")
Parameters
cells Array<GridCellType?>?
rows int
columns int
prefix string
SetGridCellValue(Array<GridCellType?>?, int, int, int, int)
public static void SetGridCellValue(Array\<GridCellType?>? cells, int row, int column, int value, int columns)
Parameters
cells Array<GridCellType?>?
row int
column int
value int
columns int