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Class GridService

Namespace: DiceRolling.Services
Assembly: dice-rolling.dll

public class GridService

Inheritance

objectGridService

Inherited Members

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Properties

Instance

public static GridService Instance { get; }

Property Value

GridService

Methods

AssignCharactersToGrid(GridType)

public static void AssignCharactersToGrid(GridType grid)

Parameters

grid GridType

CreateCellType(int, int, int, int, string)

public static GridCellType CreateCellType(int value, int row, int column, int columns, string prefix = "")

Parameters

value int

row int

column int

columns int

prefix string

Returns

GridCellType

GetCellIndex(int, int, int)

public static int GetCellIndex(int row, int column, int columns)

Parameters

row int

column int

columns int

Returns

int

GetGridCell(Array<GridCellType?>?, int, int, int)

public static GridCellType? GetGridCell(Array\<GridCellType?>? cells, int row, int column, int columns)

Parameters

cells Array<GridCellType?>?

row int

column int

columns int

Returns

GridCellType?

ResizeGridCells(Array<GridCellType?>?, int, int, string)

public static void ResizeGridCells(Array\<GridCellType?>? cells, int rows, int columns, string prefix = "")

Parameters

cells Array<GridCellType?>?

rows int

columns int

prefix string

SetGridCellValue(Array<GridCellType?>?, int, int, int, int)

public static void SetGridCellValue(Array\<GridCellType?>? cells, int row, int column, int value, int columns)

Parameters

cells Array<GridCellType?>?

row int

column int

value int

columns int

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